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CONNECTOME
FIGHTER
NEURAL OBSERVATORY 01

CONNECTIVITY → ACTIVITY → BEHAVIOR

Watch the fight. See the circuitry.

Observe fighting-game behavior and a fruit-fly body driven by neural activity.

RECORDED EVALUATIONRecorded evaluation · not LIVE
CANDIDATE REPLAY
Observe LIVE ↗PIXELS → POLICY: OFF
01 / FIGHTINGICEREPLAY
GARNETVSZEN
GEN FIXED-CONDITION EVALUATION1 ROUND
Awaiting an evaluation video

A completed evaluation will appear here after publication.

FINAL RESULTResult not recorded
HP / · game s

Generation · Not recorded · video s
HP values describe the final recorded result, not the current playback frame.

Recorded evaluations and LIVE neural observations are separate records. Unrecorded activity is not invented for a video.

SIGNAL PATHDesigned connections, not proof of biological causation
Game observationSensory inputMaleCNS / LIFMotor output
Game action+ adapter → FlyBody
02 / PHYSICAL EMBODIMENT

One neural signal. Another body.

Actual MuJoCo physics, independent of FightingICE.

P1 / EMBODIMENT

Read the body.

FlyBody / MuJoCo
Body motion not recorded

Body frames from another time are not overlaid on recordings.

NEURAL MOTOR DRIVE

TOTAL
T1
T2
T3

Normalized command, 0–1. Not a physiological measure of muscle activity.

P2 / EMBODIMENT

Read the body.

FlyBody / MuJoCo
Body motion not recorded

Body frames from another time are not overlaid on recordings.

NEURAL MOTOR DRIVE

TOTAL
T1
T2
T3

Normalized command, 0–1. Not a physiological measure of muscle activity.

03 / RESEARCH TIMELINE

Current behavior. Recorded progress.

candidate only · no automatic promotion
01CANDIDATE UPDATE

Gen

Research checkpoint update

Completed matches
Changed connections
Not recorded
02FROZEN EVALUATION

Gen

Latest completed fixed-condition evaluation

Previous evaluated generation
Evaluation rounds
Not recorded
03PROMOTION BOUNDARY

Review, then promote.

Candidates remain separate from approved inference

Automatic promotionOFF

Generation counts and changed connections alone do not demonstrate learning effectiveness or improved performance.

Explicit evaluation and approval required
Inspect evaluation and checkpoint records

full-round protocol: max 60 s / 3600 frames · policy_pixel_access=false

Selected evaluation: Not recorded · seeds / · decision interval frames

Reward ID: Not recorded · Model: Not recorded
State SHA-256: Not recorded

This viewer does not change reward settings. Evaluations with different protocols are not presented as matched comparisons.

THE EXPERIMENT / INTERPRETATION BOUNDARIES

Real structure.
Explicit assumptions.

Spectator data is separate from policy input.

01 Anatomy and neural activity DATA / MODEL

Neural activity is simulated by applying the Shiu LIF model to MaleCNS connectivity. It is neither activity recorded from a living fly nor a whole-brain activity map. The viewer displays a bounded sample of top body IDs.

02 From neural activity to game and body PROJECT INTERFACE

Game input/output and the MaleCNS-to-FlyBody actuator mapping are project-defined interfaces, not an experimentally identified muscle-innervation map. FightingICE coordinates do not position the fly.

03 Time and image correspondence VERIFIED / LIMITED

LIVE neural activity and held body input are matched to observed decision history, and body PNG bytes are verified by SHA-256. FightingICE ScreenData is sampled independently; exact image-frame synchronization is not claimed. Physics can run slower than wall time under load.

04 Inspect provenance and runtime state PROVENANCE

FlyBody upstream: d015e9bfe441bd90ae431bac24c55cb74bdbce26
Adapter: malecns-annotated-motor-to-flybody-tripod-v2
Observation is read-only. Pixels are not policy inputs.

No verified LIVE snapshot is available in this view.

Source repository ↗